![]() ![]() If you played it while growing up, the odds are you'll find it here. There's really so many Apple II games that I loved while growing up that I'm sure that I'll tihink of another dozen or so during the day at work.Īnd as I do in almost every Apple II thread I have to link to the following two websites ĪppleWin - In my opinion the best and easiest to use Apple II emulator out there.Ī - The Grand Daddy of all Apple II ftp sites. Apple II works fine if you don't mind the way everything on the system looks. It freezes on the 'Are you sure you want to delete this character (Y/N)' part. I actually asked this in the Wizardry thread about a year ago, at least for the first four. AppleWins default config emulates the Enhanced Apple IIe, which has the. But when I use Applewin and start up Wizardry 1 I cannot seem to delete a character. Wizardry recognizes it and adapts the menus to it automatically (by adding. I'm on dial-up at this computer, I'll see if i can upload some images at my other computer later!You chose some nice games though the Bard's Take and Ultima III aren't text adventures like Moon Mist is. 1 2 Next of 2 stalepie Members 209 posts Posted AugI am unfamiliar with old computers and emulating them, so I may be doing something wrong. Star Trek : the kobayashi alternative (text)Īnd most of the Bronderbund titles ie Choplifter, Lode Runner etc I figured I'd start with the games that I have that I liked and see what games everyone else likes. I told him I was running a Train Conductor Simulator and he shrugged and walked away.So I thought I'd start a thread about my favorite classic computer, my Apple IIe. ![]() One time I was running LOCKSMITH 4.1 on some game and one of the sales guys came over and asked me what I was doing. I pirated a few games from them and didn't get caught. Oh yeah, there were no boxes whatsoever back then - everything was in a ziploc baggie hanging from the wall andthe entire wall was covered in ziploc baggies! 23 branches 85 tags Code 2,491 commits assets Added GIMP source converted from PSD 9 years ago bin History.txt: update release date 2 weeks ago ddrawlib Add dxguid.lib so AppleWin can link without DirectX SDK installed. The managers there were very cool with me coming in constantly and playing with their wall of ziploc baggie games. The computer store was named Capitol Computers and they were an Apple dealership. I got the name Capitol Ideas Software from the computer store in Roseville, CA, just up the road from where I lived in Rocklin. This program reads your Wizardry scenario disk and displays pretty much everything that is stored on it - your characters, the mazes, monsters, items and spells. I don't know why, but I just felt like I needed to have my own company since I was actually creating software and planned for it to be my career. Little did I know that my next game would lead to a series of three sequels and one aborted fourth sequel years later! But that's all to come: continue along my game-making journey and select Alien Attack next.Īs you can see by the program listing of Dodge 'Em, my first little software company was named Capitol Ideas Software. I would soon carry much baggage from this pathetic excuse for an entertainment product and soon put to use all the shiny new things I learned from coding this masterPIECE into my next magnum opus. Needless to say I couldn't duplicate that achievement in only my third game, but at least learning how to program the paddles would start me on the right path! Unfortunately, I didn't know how to make a fun game and thus you have Dodge 'Em. Tip: go into the AppleWin Configuration (joystick/speaker button at bottom right) and remove the check mark in front of '50 Scan Lines' to get better video. The idea was that the dsk could be booted on AppleWin started up after AppleWin had been started up to run Wizardry IV- i.e. I just tested with AppleWin 1.29 and Wizardry. ![]() Unzip it in the same folder you put the game into. Wizardry V was fine and Im using the latest version of Virtual (9.3.1). AppleWin: This is an Apple IIe emulator for Windows for the above scenario. I was playing On-Line Systems' Threshold (by Warren Schwader) at the time and loved the smooth paddle movement in it. Wizardry Spells Lists with detailed effects. I remember when I was programming this game that I couldn't wait to use the Apple paddles for its input. Unlike most of my later efforts, this game was not a copy of anything I had played already. REALITY: ONLY IF YOU CALL CTRL-G "SOUND EFFECTS". REALITY: YEAH, THE WHOLE GAME STOPS FOR IT TO WORK.įirst time I made a starfield background (this was half the fun - give it a listen and see how truly demented I was!) REALITY: USELESS SINCE YOU CAN'T SEE YOUR SHIP ½ THE TIME.įirst time I programmed a "shot" function! Calling it a GAME is stretching the accepted definition of the word quite a bit, but nevertheless, there are many "firsts" in Dodge 'Em for me: ![]()
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